Poke around on TeamLiquid I'd guess.
I'm actually most looking forward to Code A this month. Of course, MVP has to be the favorite to win it but there are some absolute bad asses in the lineup. Bomber finally made it through qualifiers and some great Slayers guys too. That should be awesome. Code S will be good too, I'm sure but its a lot of the same guys that have been battling at the top for a while now. I just think Code A will be more interesting overall. I'm also going to miss having more foreigners around from the World Championship.
Of course, there's also a LOT of other big tournaments going on. NASL and the ISL both start in the next week as well. Very exciting stuff.
So in my quest for improvement I think I'm really starting to nail some decent builds. I've started noticing that a lot of Protoss don't play very safe in the early game, in that they'll only get a couple of units to block their ramp and they don't start really building an army until their warp gates and/or robo finish. This means more often than not I can roll right up with a 5 Roach Rush and take them out before the warp gate rush starts. And if I see them expand before me I just start cranking zerglings. Against Terran I've been expanding behind baneling pressure though I've noticed a real lack of Terran play online lately for whatever reason. ZvZ is still a crazy crapshoot but usually roaching is the way to go.
For strategy guides on just about everything:http://www.teamliquid.net/forum/viewmessage.php?topic_id=192233
I'm out like the gout.