Xhibit Play - Resident Evil (GCN)

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Re: Xhibit Play - Resident Evil (GCN)

Postby 4 on Mon Nov 22, 2010 4:53 pm

Ekkebus wrote:Freakball and Vermilsack sound like a new Pokemon evolutionary line when you put them next to eachother like that.


If only I could accurately draw the creatures that you just burned into my scarred mind. It brings new light to the term pokeballs

Juese wrote:Hold yer freakball, we'll have another one up tomorrow. Figured we had a full skit Friday, and we've got more random stuff coming up this week. Really, I imagine these videos will go up Tues, Thurs, Sunday pretty steadily for now.


Well then, I'll just shut my big fat sack. Really though the amount of content that's been going up since the introduction of Xhibit Play is fucking awesome. There's pretty much always something new for me to listen to or watch when I visit lately. These are indeed good times.
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Re: Xhibit Play - Resident Evil (GCN)

Postby Reznor on Mon Nov 22, 2010 5:15 pm

Vermilsack should be trademarked ASAP.
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Re: Xhibit Play - Resident Evil (GCN)

Postby gobbleskat on Mon Nov 22, 2010 6:53 pm

I actually realized the grenade launcher gender confusion, but it wasn't until we were off air, at which point I ate my own head. I figured someone would point it out on the boards at least.
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Re: Xhibit Play - Resident Evil (GCN)

Postby 4 on Tue Nov 23, 2010 8:14 pm

I'd imagine that Vermilsack and Crimson Head are closely related. And hooray for forward momentum! You guys are somehow capable of making a roundabout entertaining(which is good for an RE Let's Play), but things are much better when we get to see the game unfold. As for a Resident Evil Zero Let's Play...hell NO. NEVER! I'd rather watch you guys do a Let's Play of the first Survivor. And believe me when I tell you that game is an extreme pain in the ass what with not being able to save and pick up where you left off. Zero is a game that looks fantastic, but does everything else wrong. It's just not a fun game to play, there's some really heavy nonsensical retcon at work, and the enemies are the worst of the worst. The giant zombie frogs and the way out of place vampire bat boss battle in the cathedral immediately spring to mind. That game doesn't deserve a revisit. If you guys were to do more RE, 2 and 4 are the ones that deserve it. And if you guys were to do another horror LP, we all know it should be Eternal Darkness. In the name of Chattur'gha
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Re: Xhibit Play - Resident Evil (GCN)

Postby shadowdancer21b on Tue Nov 30, 2010 11:53 pm

I'll see your Chat'turga and raise you a Zelotath. More insanity and funner cutscenes!
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Re: Xhibit Play - Resident Evil (GCN)

Postby Reznor on Wed Dec 01, 2010 1:55 am

Kudos on the Xhibit Play section. Now it's a lot easier to blow threw these in order, and show it to friends.
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Re: Xhibit Play - Resident Evil (GCN)

Postby Juese on Wed Dec 01, 2010 1:57 am

Thanks again to Mahoney for getting that up for us.
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Re: Xhibit Play - Resident Evil (GCN)

Postby Reznor on Wed Dec 08, 2010 7:51 pm

Oi! Finish the fucking story!

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Re: Xhibit Play - Resident Evil (GCN)

Postby Ekkebus on Wed Dec 08, 2010 10:58 pm

Believe it or not Rory and I haven't had an hour together to spend on doing another round of Xhibit Plays this week. This doesn't mean you're getting twice as many next week.
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Re: Xhibit Play - Resident Evil (GCN)

Postby 4 on Sun Dec 19, 2010 4:48 am

Alright, this is where the game really gets going. That vermilsack crashing through the fuckin door in the upstairs U hallway actually surprised me. And It always bothered me that the button in the steel casket is somehow telepathically connected to the door that locks you in for that mini-boss type fight. I know it's Resident Evil, so questioning anything is pointless, but I'm just saying...Those signs are also hilarious. Mad lols @ "Path of Outrage" and "Weathervane of Despair." I do want to say that the backwoods/graveyard area of this game still looks incredible to this day. You do have to wonder when they'll give 2 this treatment.
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Re: Xhibit Play - Resident Evil (GCN)

Postby Hella-Tight MC Fukkaslut on Sun Feb 13, 2011 12:28 am

More Xhibit Play, please.

Next Episode - "Dragon Warrior Power-Hour"
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Re: Xhibit Play - Resident Evil (GCN)

Postby Penis Whiskers on Sun Feb 13, 2011 3:21 am

Hella-Tight MC Fukkaslut wrote:Next Episode - "Dragon Warrior Power-Hour"


+1
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Re: Xhibit Play - Resident Evil (GCN)

Postby Ekkebus on Sun Feb 13, 2011 10:58 am

I will try to get together with Rory to get things back on track in the next couple of weeks, I promise. Between working and moving and everything else the time just hasn't been there.
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Re: Xhibit Play - Resident Evil (GCN)

Postby Ekkebus on Thu Mar 24, 2011 1:53 pm

Xhibit play is back on!

Not only did Rory and I record a new round this past week but I also realized that eps 10-12 which we recorded back in December never made it up on the website. 10 and 11 made it up on Facebook but 12 was forgotten in the website outage wilderness. Expect episodes to start showing up on the front page this weekend!
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Re: Xhibit Play - Resident Evil (GCN)

Postby Hella-Tight MC Fukkaslut on Fri Mar 25, 2011 8:07 pm

Yesss
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