I also wish you were able to include Snake trying to open a door, then having to actually take the key card out of his pocket, and then the door flings open. Overall though it was a cute movie that pays tribute to a great game. On the production side of things though, white balance is huge. Also, my advice for future features would be to study things like the in-game camera angles and mimic that in your movie. For example, you could have put the camera up on a ladder to simulate the now iconic style of the MGS series. The high overhead shots would have helped sell the scene in a few places. Other than that, great job, and I can't wait to see your next projects.
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