After almost 10 years, the spiritual successor to Rez is finally out in stores. Naturally I ran my ass over to Best Buy at 10 this morning to get a bit of play in before I had to run into work today. I've only got to play a couple of levels so far but man I'm already in love.
The game has a lot in common with Rez from the start. A LOT in common. Its an on-rails shooter with trippy visuals, thumping trance beats, with a storyline about saving a chick from a computer virus. Check, check, and CHECK. They even carried over a couple of the most recognizable sound effects from Rez. Mechanically its very similar as well, with the same 8-target, lock on system in place that Rez used. Here though, there is some divergence. While you do get a bonus for locking onto the max 8 targets before firing, you get an even bigger bonus if you release your laser lock on in time with the beat of the music. Its really a pretty small difference but its a great bit of extra encouragment to work even more with the music than you already do. The second change is the addition of a second, rapid-fire weapon. This is used primarily for taking out enemy missiles but also for softening up enemy types before you can lock on with your laser. Neither are a huge change to be sure, but they both serve to differentiate this game from its predecessor.
Visually this is one of the best looking games I've ever played both technically and artistically. Stunning.
The game is "better with Kinect" but not having one of those I'm slumming it with a regular controller and its totally fine. Basically controls just like Rez did. Still though, I'd be very interested in trying the game with Kinect controls someday as I think it would work really well.
I'll talk more as I get to play more...











